SVG Animator

Add smooth animations to your SVG elements with zero code.

SVG animation

Add ready-made animations to your SVG.

Paste SVG markup, upload a file or try the built-in sample, pick a preset animation and apply it. The tool adds a small CSS <style> block with keyframes and an animation class to the elements you target — no timeline, no keyframe editor, no dependencies. You get a live animated preview next to the original, plus the animated SVG to copy or download. Everything runs locally; your file is not uploaded and the output stays editable SVG.

Local only No upload Editable SVG CSS keyframes
Drop an SVG file here or paste SVG markup into the input editor below.
Input

SVG markup

Paste a complete SVG document or inline SVG element, then click Animate SVG.

Animation
Duration
Affected
Output size
Status
Processed locally No upload Animation: — Scripts: — External assets: —
Before

Original

Paste SVG markup or try the sample to preview the original here.

After

Animated

Click Animate SVG to preview the animation here.

How It Works

SVG Animator adds ready-made animations to your SVG entirely in your browser. Paste SVG markup, upload an .svg file or try the built-in sample, choose a preset (such as Pulse, Fade In, Rotate or Float), pick which elements to target, set the duration, repeat and delay, then click Animate SVG. The tool inserts a small <style> block with @keyframes and an animation class, and applies that class to the elements you target — the rest of your SVG is left untouched. It is intentionally simple: there is no timeline, no keyframe editor and no motion-path builder, just a fast take-SVG, apply-animation, export-SVG workflow using standard CSS. You see the animation running live next to the original and can copy or download the animated SVG. SVGTrim adds SVG animations locally in your browser; your SVG file is not uploaded, and the output remains editable SVG markup.

Use Cases

  • Adding a subtle pulse, float or breathing effect to a logo or icon
  • Making a loading spinner by applying Spin Slow or Spin Fast to a path or shape
  • Creating an animated reveal with Fade In or Scale In for hero graphics
  • Quickly prototyping motion on an SVG without writing CSS by hand
  • Producing a self-contained animated SVG that works wherever inline SVG is supported

FAQ

What is an SVG animator?

It is a tool that adds motion to an SVG. This one applies preset CSS animations: it injects a <style> block with keyframes and adds an animation class to the elements you choose, producing an animated SVG you can use directly.

Can I add animation to my own SVG file?

Yes. Paste your SVG markup or upload an .svg file, pick a preset and target, then click Animate SVG. The tool adds the animation and gives you the result to copy or download, without changing the rest of your artwork.

Which animations are supported?

The first version includes ten presets: Fade In, Pulse, Bounce, Rotate, Float, Scale In, Breathing, Spin Slow, Spin Fast and Opacity Pulse. You control duration, repeat count and delay for each.

Does the output stay editable SVG?

Yes. The animation is added as a standard CSS <style> block with @keyframes plus an animation class on the targeted elements. The output is plain, editable SVG markup that you can adjust by hand or optimize further.

Is my SVG file sent to an external service?

No. SVGTrim adds SVG animations locally in your browser. Your SVG file is not uploaded, and the output remains editable SVG markup. There is no API call, no AI involved and no external service involved.